Case Study
Apple Topline
Improving data-to-insight velocity through AI-assisted reporting, guided query building, and a scalable enterprise design system
View Case StudyI turn ambiguous 0-to-1 challenges and complex workflows into clear, scalable products through product strategy, information architecture, interaction design, and systems thinking.
Currently open to new opportunities.
With 15+ years as a Senior Product Designer, I have shaped enterprise software, AI-powered reporting, data-rich internal tools, and safety-critical HMI for Apple, Tesla, Audi, eBay, and other technology companies.
My work combines product strategy, information architecture, interaction and visual design, research, and prototyping. I partner closely with Product, Engineering, Data, and executive stakeholders to align direction and carry ideas through the full product lifecycle from discovery to implementation.
I do my best work in ambiguous 0-to-1 spaces and complex workflows that need structure. The goal is always clarity, usefulness, and trust—making sophisticated products easier to understand without oversimplifying what matters.
Selected product design case studies showing how I frame complex problems, define product direction, build scalable systems, and carry work from research through implementation.
Case Study
Improving data-to-insight velocity through AI-assisted reporting, guided query building, and a scalable enterprise design system
View Case StudyCase Study
Unifying five safety-critical ADAS scenarios through spatial UX, glanceable feedback, and reusable interaction patterns
View Case StudyCase Study
Improving operational clarity across Fleet and Energy applications while scaling an Enterprise Design System across 8+ teams
View Case StudyMy process starts by defining the right problem, understanding the people and systems involved, and aligning success criteria before moving into interface design. I use research, workflow mapping, information architecture, prototyping, experimentation, and implementation review to reduce ambiguity and deliver products that balance user needs, business goals, and technical constraints.
My core skills span product strategy, complex workflow design, interaction and visual design, research, AI-assisted prototyping, design systems, accessibility, and cross-functional delivery.
Two functional AI-assisted products showing how I move from product definition and information architecture through interaction design, visual direction, testing, and front-end implementation.
Kaijū Run is a playable AI-assisted browser game that demonstrates end-to-end product design, game UX, visual direction, and front-end implementation.
The experience combines atomic attacks, shield mechanics, enemy waves, gameplay statistics, dynamic content, and trivia into a compact, responsive arcade system.
AI accelerated concept exploration, visual direction, gameplay systems, and front-end development; iterative play-testing and design judgment shaped the final experience.
AI Enterprise UX Intelligence is a human-in-the-loop enterprise AI triage product that transforms notes and support tickets, URLs and uploaded documents into prioritized issues, ownership recommendations, business impact and confidence scores, and actionable next steps.
The human-in-the-loop workflow helps Product, Design, Research, Support, and Engineering teams move from fragmented evidence to structured action while preserving human review and decision control.
A curated space for visual experiments, photography, illustration, and AI-assisted image studies that sit outside my product design case studies. This page is intentionally image-led: a place to show creative range, art direction, composition, mood, and craft without forcing every piece into a formal work story.
What others say about working with me
“We handed Tom a complex HMI UX problem and he returned with a vision that was not only functional, but beautiful. He consistently brought thoughtful systems thinking, strong visual design, and a deep understanding of the driver experience to challenging interaction problems. Tom has a talent for turning complexity into elegant, intuitive solutions that feel both advanced and natural within the vehicle environment.”
Project Lead
at Audi
“Tom led the creation of our enterprise design system from the ground up, and it quickly became the foundation for every internal team across Tesla. His work dramatically improved UX consistency and engineering velocity.”
UX Design Manager
at Tesla
“I had the pleasure of working with Tom at Tesla, where he consistently brought strong UX thinking, thoughtful product design, and a clear, strategic approach to complex challenges. He has a real talent for turning ambiguous requirements into intuitive, polished experiences that balance user needs with business goals.
Senior UX Designer
at Tesla